About the game: The Short Version
I have been making this game for 5 years.
It is adventure + puzzle + arcade.
You evade, scare off, punch away A.I. monsters in a vast space of the unknown world as you find the puzzle entities and solving their puzzles.
Upon successful solving the puzzle, you’ll regenerate health and gain a new ability and control button, depending on the character of the puzzle entity in the game.
In a nutshell, if you are looking for a game like this, this is a game for you.
VIII. Core gameplay - a list of 3 to 5 core gameplay mechanisms available to your player:
1. Explore Area
2. Solve Puzzles
3. Obtain Ability Items & Control Buttons (Reward)
4. Evade, Scare, Punch Away Monsters
5. Unlock New Level
IX. What are the 5 features making your game unique in comparison to other games on the market and why are they unique?
“Birdie’s Dream” begins with the following Story
One day, Birdie fell asleep into a mysterious dream, spinning in a whirl in deep space.
And then she found herself set in a beautiful but unknown world.
And she walked through the fascinating sun-setting light, being led by an indescribable force.
Continuous thundering, lightning around her…
When Birdie arrived at a certain place, it was in the middle of a forest which she had never heard of,
full of strangeness and dreadful monsters.
However, it struck her mind that it is maybe an underworld which
might also reflect the world where she was.
At a loss to be standing there, a big campfire before her appeased little her fear.
And she started to pray, wishing for help from God.